Today, I had my first article published on sitepoint. The Future: XHTML or HTML, which has created quite a suprising stir in the blogosphere lately, and which effectively renounces HTML as a dying language, was noticed by Kevin Yank, the technical director of sitepoint, who offered to republish it for all to see. Had I known the article would ever be published anywhere but my own blog, and be noticed by so many more people, there’s a few points I would have clarified and written it with a much more professional tone.. Never the less, it was still, IMHO, a good article and worthy of republication.
All posts by Lachlan Hunt
The Future: HTML or XHTML
The discussion of XHTML versus HTML (via) has popped up again, and until now I’ve managed to resist the urge to throw in my 2¢. Well, no longer will I sit on the side line while the same arguments (via) get rehashed again and again, which will not get us anywhere. The question, which I will attempt to answer, is whether the future of the Internet lies with HTML or XHTML.
Firstly, I’m just going to set a few ground rules. This is not going to be
another version of XHTML as text/html
is considered harmful or there are no
real benefits to use XHTML or an XHTML isn’t even supported kind of article.
I’m going to get straight to the facts, so here goes…
HTML
HTML is all but dead. It’s been getting beaten to death ever since the early versions of Netscape and IE. It’s been on life support and holding on by a thread (albeit a particularly strong, yet very much frayed, thread) ever since IE5/Mac threw it a lifeline called DOCTYPE sniffing. Yet no attempt to revive it has been, or will ever be, successful in prolonging its life more than a few years past its use-by-date and it is almost time to let it rest in peace.
I know what you’re all thinking. I’m either insane or just over a week late for April Fools. How could, arguably, the most successful document format in the history of the web, and computing in general, have been so irreparably damaged to be this close to death?
The answer and the reason for my temporary insanity, which has lead to these rather shocking and completely outrageous yet incredibly accurate claims, all comes down to the question of what HTML is supposed to be, compared with the mind numbingly deformed representation we all know and love today, and how it can and cannot be improved in the future.
What is HTML Supposed to Be?
From its humble beginnings as a small, light-weight, non-proprietary, easy-to-use document format designed for the publication and distribution of scientific documents (created by the mastermind who is aptly titled the inventor of the World Wide Web and whom we all know as Tim Berners-Lee) closely resembled the international standard, ISO:8879 – Standard Generalised Markup Language (SGML).
While HTML was not originally based on SGML, the similarities in syntax and the lack of formal parsing rules for HTML led to the decision to resolve the differences and formalise HTML 2.0 as an application of SGML. This was eventually published by the IETF as RFC 1866 in November 1995. Martin Bryan provides a relatively short summary of how HTML began, and the process to convert it into an application of SGML.
What is HTML Now?
Sadly, by the time HTML was formalised as an application of SGML, the irreparable damage to the language (which would eventually lead to the coining of the term tag soup by Dan Connolly) had already been done. None of the HTML browsers that were implemented prior to HTML 2.0 contained conforming SGML parsers, few have ever done so since, and no mainstream browser ever will.
As a result, browsers don’t read DTDs. Instead they have all known elements, attributes and their content models essentially hard coded, and basically ignore any element they have never heard of. For this reason it is widely believed that DTDs serve absolutely no purpose for anything other than a validator, and DOCTYPEs are for nothing but triggering standards mode in modern browsers.
There are many intentionally broken features in existing HTML parsers that directly violate both the HTML recommendation and SGML standard that will never be fixed. The reason is the simple fact that to do so would break millions of legacy documents, which would only end up affecting the user’s ability to access them. See HTML 4.01 Appendix B for a brief, yet very incomplete, summary of unsupported SGML features.
How Can HTML Be Improved?
The simple answer is not much at all. The ability of HTML to
progress and improve is severely limited by the aforementioned non-conforming
parsers and millions of legacy documents that would break if any serious
improvements were to be made. As Hixie put
it: we
can at best add new elements when it comes to the HTML parser.
The element content models for many existing elements cannot be changed much.
(e.g. The p
element cannot
be updated to allow nested lists, tables or blockquotes, the title
element
cannot be updated to contain any semantic inline-markup, etc.) Much of the
quirky non-conformant behaviour exhibited by existing browsers will have
to be inherited by any future implementations. In fact, such behaviour is
being retroactively standardised by Ian Hickson and the WHAT
Working Group.
There is even speculation about whether or not HTML should retain the pretence of being an application of SGML. Other than the benefits of validation with SGML DTDs, and the triggering of standards mode with an SGML DOCTYPE, there is little reason to do so. However, the extensive conformance criteria expressed within the WHAT Working Group drafts that simply cannot be expressed within a DTD would make validation – as a quality assurance or conformance tool – limited, at best.
Not only that, but any serious attempt at retaining backwards compatibility with existing browsers is expected to require an extensive library of hacks (like Dean Edward’s IE7) to make existing browsers do anything useful with the new extensions. Not even style sheets will have any effect on the new elements without this library of hacks, as the new elements will be essentially ignored.
The question is: do we really want to hold onto a dying language any longer than we need to, with any and all progressions and enhancements being so extremely limited; or should we really start pushing to move to a much more flexible and beneficial alternative?
XHTML
Despite all prior claims of XHTML having no benefit whatsoever, when it comes to extending the language with new elements, attributes and content models, the benefits far out weigh the negatives. In fact, all claims that XHTML has no benefits over HTML only apply to XHTML 1.0 because the semantics of both document formats are identical.
What is XHTML Supposed to be?
XHTML is supposed to be an application of XML with very strict parsing rules. Do I really need to continue? I will assume we all know what XML and XHTML are, so no need for me to reiterate it all. For anyone that doesn’t, that’s what search engines are for. 🙂
What is XHTML Now?
Unfortunately, most XHTML on the web is nothing more than tag soup, or is
at least not well-formed, served as text/html
. As previous surveys have shown,
a majority of sites claiming to be XHTML don’t even validate, and most would
end up with browsers choking on them if the correct MIME type were used.
Some of the other problems are: that XHTML is not implemented by IE, incremental
rendering for XHTML in Gecko doesn’t yet work, scripts written for tag-soup
often won’t work in real XHTML, style
sheets need to be fixed, etc., etc… Most of this stuff is discussed in Ian
Hickson’s document Sending XHTML
as text/html
is
Considered Harmful (which I’m sure everyone has read by now) and elsewhere
on the web.
However, the major benefit of XHTML over HTML is that we do already have (mostly) very strictly conforming XML parsers. While these do still have a few bugs, they can be fixed without any detrimental effect on legacy content. This fact alone allows much greater room for enhancement than HTML ever will.
How Can XHTML Be Improved?
With a proper understanding of how to use XML and XHTML, there are really no limitations on how far XHTML can progress. We will not be held up by extreme browser bugs and limitations; there’s no non-conformant behaviour that will have to be replicated by future implementations, element content models can be changed for existing elements, and new elements can be added and supported very easily. And at least with full style sheet support they will not be rendered totally useless (as in HTML without a library of hacks) in existing XHTML UAs.
It is completely true that, if you are not using any of the XML only features such as mixed namespace documents (e.g. XHTML+MathML), there are almost no benefits to be gained from using XHTML 1.0. However, there will be benefits in using either XHTML 2.0 or the WHAT Working Group’s (X)HTML Applications, including Web Forms 2.0, Web Apps 1.0 and Web Controls 1.0, which I think should be collectively known as HAppy 1.0 (for HTML Applications), not (X)HTML 5.0.
By using the XHTML variant of HAppy 1.0 (if that’s what it gets called – with
or without the uppercase A – let me know what you think ;-)) backwards compatibility
with existing XHTML UAs will be much easier, because at least style sheets will
work and the new elements will simply behave like divs and spans. Backwards
compatibility with IE and other legacy UAs will require a bit more work, though:
you will need to arrange for your XHTML document to be converted into HTML,
as serving this new version of XHTML as text/html
will be strictly forbidden.
Lachy’s Back
At last, my site has finally returned in all its glory after an extremely annoying incident involving exceeding my monthly bandwidth usage limit just over a week ago! That means, I had far too many visitors and people downloading the latest Thunderbird flyers which my current plan simply couldn’t handle. At this stage, I’m not planning on increasing my limit as that would cost extra and I’m not expecting it to happen again; however, if this becomes a regular occurrence, I will of course consider immediately upgrading.
In the mean time, I have been quite busy working on a few little things which I’ll be blogging about over the next couple of days. This includes a really cool, object-oriented JavaScript keyboard manager designed to take all the mess out of capturing keyboard events and cross-browser compatibility for web applications, and some nifty CSS I wrote for my user style sheet.
As a little teaser, the keyboard manager is actually being written as a modification for Eric Meyer’s S5 that will (hopefully, if all goes to plan) actually be the first of several modifications to make the whole system object-oriented and to enable plugin support with a very easy Plugin API. Although it’s still very much in the design process at the moment so there are no guarantees it will work, the results I’m getting look very promising.